This is the second of the four expansions for Dungeon Fighter related to the power of the four elements: Fire, Air, Earth and Water. Each expansion can be played by adding cards to the basic game, or mixing them together if you want a completely new and crazy gaming experience. New Monsters and Equipment, a new pirate hero, Ctuhlhu is the Boss, new maps with special rooms. You can accumulate experience points like in a real Fantasy game; Power cards will allow you to activate devastating water powers, such as the Major Healing spell, but beware of the new monster choking ability! You will fight using the three small elemental dice and, of course, make new “impossible” die rolls!